Propellerhead reason 6.5 rapidshare




















Normally if you take an instrument that contains an envelope the envelope will be used per voice. While in theory, you can manipulate envelopes and what they do inside the Polymodular systems.

So they do not always have to listen to a single note or key. They can also be set up different. With that idea in mind, I thought of one easy method to 're-trigger' the envelope and thus retrigger the envelope on all keys while they are still playing. This can be done by using 2 different distributors.

One for being the normal 'sequencer' while the other acts more like an envelope re-trigger device. If you would then think about the number of options in that realm Welcome back to another creative sound design topic. Today I am going to create myself an electronic piano that is based on a wide range of different theories. While some electric pianos like the Rhodes for instance does uses hammers that strike a metal plate which then goes through an amplifier. This has a similar character and concept when playing, for instance, a Vibraphone.

Major differences there is that a vibraphone uses different sticks, while the Rhodes piano uses a type of hammer and the sound output will go through an amp. I am really having a blast with these poly modular synths as you can tell. The following build was just another idea to use native VO-1 Viking oscillators to trigger Frequency modulation.

While sometimes I have a feeling that FM in the VO-1 feels odd because it sometimes 'resets' itself, where I am not sure where this is coming from. But by doing FM just gentle it works fine and makes a pretty aggressive tonal character. The following modular synthesis build I want to share today is based on the Polymodular system, using most of the devices from that system.

The oscillator is the VO-1 which is similar to the Vk-1 Viking synthesizer but then without the use of filter and envelopes. The benefit of the VO-1 oscillator is that it also contains a tuning fork at the rear of this device. Which can be great once you want to have a different pitch per note. This can be handled by using the 8 audio outputs while using the little tuning knobs to tune the audio outputs individually.

Good evening, I just finished working on yet another polymodular systems build. This one is also based on using Malstrom Graintable synthesizers. While in the previous build I focus more on having a more 'constant' sound. This build is all about movement in the waveforms and making use of the movement using movement to move things around different. Confusing right? Just to explain this bit, inside the Malstrom you can find several wavetables which are all about moving through different bands if you will.

Especially the last three I just mentioned are quite interesting to get some random sweeping sounds from them. Even while there is also a random sweep wavetable.

But that one is still based on a pattern. Today I have created another Polymodular build using malstrom graintable synthesizers as a source. The main synthesizer for these builds are set to Sawtooth 16 with a minor motion attached to them.

This makes the synth itself sound quite mysterious from what I can tell. Regarding mixing and mastering send effects will always play an important role in making a mix work. As I have mentioned in my other article about 5 mixing tips that usually work there are a few elements I have thrown in this list that can be used with send effects.

Since we rely on volume, panning, eq, compression, and depth it is the latter which can the quite an essential part of using send effects. While some may see these type of busses as magic since it is a matter of adding an effect and twist a knob there is some bigger theory what defines a send effect and how to make use of it. In this article, I want to point out a few different ideas. And tomorrow. Rack Extensions expand Reason and lets you add more instruments and effects, created by Propellerhead and others.

Compatible with everything. Windows users: Extract all files from the downloaded zip archive. Then double click the "Install Reason.

Mac users: Open the disk image and drag the Reason folder to your Applications folder on your hard drive. Put your Reason Sound Banks in place. If you moved your sound banks in step 1, simply move them back into Download Propellerhead Reason 6. Upload a Thing! Customize a Thing. Free Propellerhead Reason 6. Download All Files. Select a Collection. Save to Collection. Tip Designer. Share this thing. Send to Thingiverse user. Remixed from: Select a Collection. Print Settings.



0コメント

  • 1000 / 1000