Flash game example




















This site, which employed a distinctive graphic style that was instantly recognisable, was made with Flash 3 and soon picked up Shocked Site of the Day in July , which gave it instant worldwide exposure. Claim to fame: One of the first examples of shape tweening, this laid strong foundations for the web we know today. This is a really delicious website in many ways. Wonderful colour and high-quality sound have been used throughout. There are two sections to the site: one enables you to create your own puppet — from sporty to superhero to robotic — while the other offers a set of interactive games aimed at challenging you toset a new world speed-mouse record.

The most exciting element is the ability to use your mobile phone USA only to ring your puppet and make it talk The world speed-mouse record challenge is also great fun and the five tricky yet addictive games will have you playing for hours.

Who would have thought that a website selling something as dreary as car loans would have been in our list — let alone one directed at the Polish market? However, this slick creation shows how, by combining clever and cute illustrations — which are drawn right in front of you — you can give a potentially boring subject the cool factor and street credibility.

With the domain name ShaveEverywhere. This is definitely a website that once seen will never be forgotten. This unique agency website gives every visitor a character and the ability to chat with other characters — and even fly and punch them in the face if you so desire.

This very bold approach for an agency site took a risk in not focusing on its portfolio but just creating something original and unforgettable. Its success was instant and there were occasions when over people were on the site at any one time chatting away to each other. Then, in early , a duo calling themselves tokyoplastic changed all of that. Their whole brand image was centred on a Japanese geisha and some bizarre creatures. Giving you an adrenaline rush or was that a fright?

It was no surprise that the FWA judging panel overwhelmingly selected this as the Site Of The Year , as it must be one of the greatest agency portfolio sites ever launched. The navigation concept conveyed personality without obstructing the basic purpose of the website.

Revolving around the Leo Burnett mantra that big ideas come out of big pencils, you got to click around the site with a big black pencil as your mouse pointer. The Audi R8, a car that boasts groundbreaking innovations, now has a website to match it. The site has interactive and informative areas, but the highlight is the incredible video and 3D motion effects. Do we even need to draw a line? This is indeed progress through technology — or Vorsprung Durch Technik — for the Audi faithful. One of the true innovators of cutting-edge web design and oneof the most eagerly anticipated launches since the previousversion garnered such high acclaim, multimedia company Neostream Interactive delivered 50, volts of animation heaven that shocked the world on launch in This was a total WOW!

December 23rd update: 4th part released. December 6th update: 3rd part released. November 18th update: 2nd part released. This is a quite long tutorial, so I decided to split it in pieces. It started as a didactic example about flash game creation. After compiling the script and successfully made your flash file, it is recommended to upload it to a stable and reliable top hosting sites to make sure that your site is up and running all the time.

That means more than… two. So at the moment our hero will be a red circle with a yellow circle inside. It looks good! Maybe you should print it and keep it on your bedroom wall. Basically, I want the hero to move when I press a key. The enterFrame event simply checks if a key is pressed, and increases or decreases the hero x or y position according to the key pressed. This is very important since I am planning to develop different levels where hero speed may vary. The higher the power value, the fastest the hero movement.

Notice how I reduced the power from the previous example 3 and this one 0. Now that the power increases the speed, I need to play carefully with it or our hero will move too fast. I have a yspeed and xspeed values starting at 0, but I can change them to make the hero move as he enters the frame. Now, the more you press a key, the more your hero gains speed, the harder is to change direction. I want the hero to slowly stop moving if no key is pressed.

Adult Swim is undoubtedly at the forefront when it comes to risque and borderline-bizarre cable content. The virtual scan lines and the fact no two towers are ever the same is only a bonus.

Players find themselves purchasing a bevy of notable upgrades within minutes, such as a static tongue and more resilient fruit. Frog Fractions , though unlikely to boost your brain capacity and even less likely to last more than an hour, remains wildly unpredictable — even if you expect the unexpected. Although Age of War begins in the age of cavemen and dinosaurs with an arsenal of clubs and comets on command, it soon segues into medieval times, the modern era, and eventually into a world characterized by flying tanks and automatic artillery guns.

However, despite the cosmetic changes and slight gameplay tweaks accompanying each era, the game maintains its simplistic design. As expected, money and experience are gained through combat and the elimination of enemy forces, all of which automatically proceed once you select the appropriate units.

Plus, it looks pretty darn cute. However, Warfare opts for an earlier date — to be precise — and focuses its two-part campaign on British and German hostilities during the trench-torn skirmishes of WWI. It requires players to use infantry, armor, and fire support to gain a strategic foothold from which to overthrow the enemy. All the usual infantry you come to expect makes an appearance, such as rifleman and machine gunners, along with more expansive artillery, siege tanks, and various chemical weapons.

The title becomes increasingly harder as players proceed, even with the added bonus abilities earned via the in-game experience points.

In many ways, Bubble Spinner 2 is like a rotating, hexagonal Bust-a-Move sans the iconic cute dinosaurs. With Bubble Spinner 2 , players take control of simple pointer located at the top of the screen and launching a series of colored bubbles at a larger group of bubbles rotating in the center.

Bubbles detach and clear when the launched bubble comes in contact with some that are already attached to one or more of the same color. This often starts a chain reaction, clearing all nearby bubbles and earning you points. The momentum of the bubble you shoot spins the center shape on impact, exposing more opportunities in the process.

Bubbles will also inconveniently stack up on one another if you fail to hit the appropriate color. Winning depends on how quickly players can clear all bubbles, and alternatively, losing occurs when bubbles stack outside the middle of the screen. Hint: use the walls to your advantage.

Like nearly any zombie title ever created, Boxhead 2Play is a game of kill or be killed. Clad in a boxy body akin to Minecraft , players traverse a sparse, obstacle-laden map as one of four characters Bamboo, Bon, Bind, and Bert , and obtain an arsenal of upgradeable weaponry ranging from the commonplace pistol and grenade to the scattered shotgun and railgun. Backstory and physical appearance are the only things that set each controllable character apart from one another. Control movements using the standard arrow keys or the W, A, S, and D buttons, and shoot using the spacebar.

Though there is no direct connection between the two, Dolphin Olympics 2 is a Flash title similarly rooted in mammal acrobatics.



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